Stats
|
Grade
|
|
|
|
|
|---|---|---|---|---|
| 1 | 20 |
None |
None |
None |
| 2 | 34 |
Fortify Lv.1 |
||
| 3 | 49 | |||
| 4 | 65 |
Rising Tide Lv.1 |
||
| 5 | 82 |
1 |
||
| 6 | 100 |
Fortify Lv.2 |
||
| 7 | 119 | |||
| 8 | 139 | |||
| 9 | 160 | |||
| 10 | 182 | |||
| 10 Lv. 5 | 197 | |||
Stats
Grade 1
Grade 2
Grade 3
Grade 4
Grade 5
Grade 6
Grade 7
Grade 8
Grade 9
Grade 10
Grade 10 Lv.5
Jagras Coil 1
Jagras Coil 2
Jagras Coil 3
Jagras Coil 4
Jagras Coil 5
Jagras Coil 6
Jagras Coil 7
Jagras Coil 8
Jagras Coil 9
Jagras Coil 10
Jagras Coil 10
Defense
20
34
49
65
82
100
119
139
160
182
197
Driftsmelt Slots
None
1
Equipment Skills
None
Associated Skills
Lv. 1
Increases attack power by 10% for 40 seconds each time you revive after fainting during a hunt.
Lv. 2
Increases attack power by 20% for 40 seconds each time you revive after fainting during a hunt.
Lv. 3
Increases attack power by 30% for 40 seconds each time you revive after fainting during a hunt.
Lv. 4
Increases attack power by 40% for 40 seconds each time you revive after fainting during a hunt.
Lv. 5
Increases attack power by 50% for 40 seconds each time you revive after fainting during a hunt.
Lv. 1
Very slightly increases attack power and defense as the hunt timer runs out.
Lv. 2
Slightly increases attack power and defense as the hunt timer runs out.
Lv. 3
Moderately increases attack power and defense as the hunt timer runs out.
Lv. 4
Greatly increases attack power and defense as the hunt timer runs out.
Lv. 5
Massively increases attack power and defense as the hunt timer runs out.

