Stats
|
Grade
|
|
|
|
||
|---|---|---|---|---|---|
| 6 | 100 |
None |
Kirin Flashstorm Lv.1 |
Critical Boost Lv.1 |
None |
| 7 | 119 | ||||
| 8 | 139 |
1 |
Latent Power Lv.1 |
||
| 9 | 160 | ||||
| 10 | 182 | ||||
| 10 Lv. 5 | 197 | ||||
Stats
Grade 6
Grade 7
Grade 8
Grade 9
Grade 10
Grade 10 Lv.5
Kirin Hoop 1
Kirin Hoop 2
Kirin Hoop 3
Kirin Hoop 4
Kirin Hoop 5
Kirin Hoop 5
Defense
100
119
139
160
182
197
Driftsmelt Slots
None
1
Equipment Skills
Associated Skills
Lv. 1
Makes it easier to get rid of paralysis and increases thunder element attack power by 10%.
Lv. 2
Makes it easier to get rid of paralysis and increases thunder element attack power by 15%.
Lv. 3
Makes it easier to get rid of paralysis and increases thunder element attack power by 25%.
Lv. 1
Increases the damage multiplier of critical hits to 130%.
Lv. 2
Increases the damage multiplier of critical hits to 135%.
Lv. 3
Increases the damage multiplier of critical hits to 140%.
Lv. 4
Increases the damage multiplier of critical hits to 145%.
Lv. 5
Increases the damage multiplier of critical hits to 150%.
Lv. 1
Affinity raised by 20% and Special Gauge fill rate increased by 10% when certain conditions are met.
Lv. 2
Affinity raised by 30% and Special Gauge fill rate increased by 20% when certain conditions are met.
Lv. 3
Affinity raised by 40% and Special Gauge fill rate increased by 30% when certain conditions are met.
Lv. 4
Affinity raised by 50% and Special Gauge fill rate increased by 40% when certain conditions are met.
Lv. 5
Affinity raised by 60% and Special Gauge fill rate increased by 50% when certain conditions are met.

